COURSE BRIEF

This course is designed to train students for the role of Art Director in the animation and gaming industries. It focuses on developing creative leadership skills, visual storytelling, and the ability to guide artistic teams to produce cohesive, high-quality visual content. The course covers essential areas such as concept art development, character and environment design, color theory, and the overall visual direction of animation and gaming projects

Course Outcomes

#1

Developing designs/ visual representations for sets. Translating set designs/ visual representations.

#2

Commissioning a construction team and procuring materials and tools.

#3

Reviewing set completion prior to shoot and ensuring the following are in place.

#4

Knowledge of animation principles and VFX to enhance visual storytelling

#5

Game art pipeline and the unique challenges of art direction in gaming.

Course Fee

Module-1

23600 INR

    • You will be able to access only Module-1 of the course.
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Module-2

23600 INR

    • You will be able to access only Module-2 of the course.
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Module-3

23600 INR

    • You will be able to access only Module-3 of the course.
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All Modules

59000 INR

    • 20% Discounted Fee
    • You can access all modules of the course.
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Who Can Join

  • Graduate with 3 years of Experience OR
  • Game Artist NSQF Level-5  with 3 years of experience.

Course Curriculum

Uniqueness of Course

Practical, Hands-On Training: 

Courses emphasize real world skills in cutting-edge technologies.

Industry-Relevant Skills:

Focus on in-demand areas like  metaverse advertising, social media management, and  3D art.

Comprehensive Education: 

Integration of traditional  media principles with modern digital trends.

Future-Ready Curriculum:

Courses designed to prepare  students for the evolving media and communication  landscape.

Strong Industry Connections:

Partnerships with industry  leaders provide valuable opportunities for internships  and placements.

Career Competitiveness:

Students are equipped to excel  in rapidly changing media sectors.